Part 3: ARKit Wall and Plane Detection for iOS 11.3
Over the course of this series, we’ve been talking about ARKit wall and plane detection. Now that we can visualize our detected planes, we’re going to place 3D objects on them.
Part 2: ARKit Wall and Plane Detection for iOS 11.3
We’re using ARKit wall and plane detection for iOS 11.3. After detecting a plane, we can add an SCNPlane with a grid texture to visualize it better.
Part 1: ARKit Wall and Plane Detection for iOS 11.3
The first step to building an ARKit app is detecting planes to place your 3D objects on. With iOS 11.3, you can now detect walls!
Hooray for Global Color Themes in Xcode!
Ever wanted to change an application’s color palette in one place and have it update everywhere in Xcode, regardless if it’s used in storyboards or code? Xcode 9, iOS 11, and Color Assets are your answer.